

By exploring new areas and fighting enemies, players progress through Chrono Trigger 's story.Ĭhrono Trigger uses an "Active Time Battle" system-a recurring element of Square's Final Fantasy game series designed by Hiroyuki Ito for Final Fantasy IV-named "Active Time Battle 2.0". Items and equipment can be purchased in shops or found on field maps, often in treasure chests. Between battles, a player can equip their characters with weapons, armor, helmets, and accessories that provide special effects (such as increased attack power or defense against magic), and various consumable items can be used both in and out of battles. When a playable character loses all hit points, they faint if all the player's characters fall in battle, the game ends and must be restored from a previously saved chapter, except in specific storyline-related battles that allow or force the player to lose. Each character and enemy has a certain number of hit points successful attacks reduce that character's hit points, which can be restored with potions and spells.

Players and enemies may use physical or magical attacks to wound targets during battle, and players may use items to heal or protect themselves. Unlike most other role-playing games at the time, combat in Chrono Trigger occurs in the same area where general navigation occurs, with all enemies visible on screen. Contact with enemies on a field map initiates a battle that occurs directly on the map rather than on a separate battle screen. Chrono Trigger 's gameplay deviates from that of traditional Japanese RPGs in that, rather than appearing in random encounters, many enemies are openly visible on field maps or lie in wait to ambush the party. Areas such as forests, cities, and similar places are depicted as more realistic scaled-down maps, in which players can converse with locals to procure items and services, solve puzzles and challenges, or encounter enemies. Navigation occurs via an overworld map, depicting the landscape from a scaled-down overhead view. The player controls the protagonist and his companions in the game's two-dimensional world, consisting of various forests, cities, and dungeons. The game has also been ported to i-mode, the Virtual Console, the PlayStation Network, iOS, Android, and Microsoft Windows.Ĭhrono Trigger features standard role-playing video game gameplay. A slightly enhanced Chrono Trigger, again ported by Tose, was released for the Nintendo DS in North America and Japan in 2008, and PAL regions in 2009. Square released a ported version by Tose in Japan for the PlayStation in 1999, which was later repackaged with a Final Fantasy IV port as Final Fantasy Chronicles (2001) for the North American market.
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Excluding the PC version, the game had shipped over 3.5 million copies worldwide by February 2018. Chrono Trigger was the second best-selling game of 1995 in Japan, and shipped 2.65 million copies worldwide by March 2003. Nintendo Power magazine described aspects of the game as revolutionary, including its multiple endings, plot-related side-quests focusing on character development, unique battle system, and detailed graphics. The game's story follows a group of adventurers who travel through time to prevent a global catastrophe.Ĭhrono Trigger was a critical and commercial success upon release and is frequently cited as one of the greatest video games of all time.

In addition, Kazuhiko Aoki produced the game, Masato Kato wrote most of the story, while composer Yasunori Mitsuda wrote most of the soundtrack before falling ill and deferring the remaining tracks to Final Fantasy series composer Nobuo Uematsu. The game's development team included three designers that Square dubbed the "Dream Team": Hironobu Sakaguchi, creator of Square's Final Fantasy series Yuji Horii, creator of Enix's Dragon Quest series and Akira Toriyama, character designer of Dragon Quest and author of the Dragon Ball manga series. It was originally released for the Super Nintendo Entertainment System as the first game in the Chrono series. Chrono Trigger is a 1995 role-playing video game developed and published by Square.
